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	<title>Ahsiladraw&#039;s Blog</title>
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		<title>Build-A-Lot 2</title>
		<link>http://ahsiladraw.wordpress.com/2009/10/02/build-a-lot-2-2/</link>
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		<pubDate>Fri, 02 Oct 2009 15:56:28 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
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		<description><![CDATA[Yes, I&#8217;m still playing Build-A Lot 2.  I just haven&#8217;t had the time to devote to completing the game as of yet.  I am though only two levels away from being completed.  I did learn that if yo don&#8217;t accomplish your task within the given time frame you have to start that level all over [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=76&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Yes, I&#8217;m still playing Build-A Lot 2.  I just haven&#8217;t had the time to devote to completing the game as of yet.  I am though only two levels away from being completed.  I did learn that if yo don&#8217;t accomplish your task within the given time frame you have to start that level all over again.  Bummer!  I also learned that there is a Build-A-Lot 3 and 4&#8230;so I might be playing this game for bit longer.  <a href="http://ahsiladraw.files.wordpress.com/2009/10/downloadedfile.jpeg"><img class="alignleft size-full wp-image-77" title="DownloadedFile" src="http://ahsiladraw.files.wordpress.com/2009/10/downloadedfile.jpeg?w=104&#038;h=78" alt="DownloadedFile" width="104" height="78" /></a></p>
<p>So wish me luck for completion this weekend.</p>
<p>P.S. I&#8217;m really enjoying everyone&#8217;s blogs!</p>
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		<title>Build-A-Lot 2</title>
		<link>http://ahsiladraw.wordpress.com/2009/09/28/build-a-lot-2/</link>
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		<pubDate>Mon, 28 Sep 2009 15:10:37 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
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		<description><![CDATA[This past week I have been playing Build-a-lot2.  The original reason I picked the game was because it worked on a Mac and I was searching around for a simulation to write my paper on.  It didn&#8217;t work out to be what I wanted for my paper, but I have continued to play it.  There [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=72&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><span style="color:#000000;"><span style="color:#ffffff;">This past week I have been playing </span><em><span style="color:#ffffff;">Build-a-lot2</span></em></span><span style="color:#000000;"><span style="color:#ffffff;">.  The original reason I picked the game was because it worked on a Mac and I was searching around for a simulation to write my paper on.  It didn&#8217;t work out to be what I wanted for my paper, but I have continued to play it.  There are two game modes in </span><em><span style="color:#ffffff;">Build-a-lot2</span></em><span style="color:#ffffff;">: career mode and casual mode. In career mode, the object is to complete levels in which the player is assigned a set of tasks. In casual mode, the object is to meet a cash balance goal in the shortest time possible. </span></span></p>
<p style="line-height:1.5em;margin:.4em 0 .5em;"><span style="color:#ffffff;">The player&#8217;s objective is to complete a set of tasks in a level named after a city; complete the task and then move to the next scenario. There are a total of thirty-five different levels, which are grouped together in eight different &#8220;neighborhoods&#8221; of between three and five levels. Each &#8220;neighborhood&#8221; has a different map character, number of lots, and a different mayor. The neighborhoods advance in terms of game complexity and new buildings/parks/shops become available at higher levels, and the goals more difficult.  There are time limits, as well, that have to be beaten as the game progresses.</span></p>
<p style="line-height:1.5em;margin:.4em 0 .5em;"><span style="color:#ffffff;">Overall I have enjoyed playing this game and would recommend it.  It works on both PC&#8217;s and Mac&#8217;s and the full version is only $9.99. </span><a href="http://ahsiladraw.files.wordpress.com/2009/09/images1.jpeg"><img class="alignleft size-full wp-image-73" title="images" src="http://ahsiladraw.files.wordpress.com/2009/09/images1.jpeg?w=124&#038;h=97" alt="images" width="124" height="97" /></a></p>
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		<title>Mafia Wars</title>
		<link>http://ahsiladraw.wordpress.com/2009/09/17/mafia-wars/</link>
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		<pubDate>Thu, 17 Sep 2009 14:09:14 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
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		<description><![CDATA[About a week ago, one of my Facebook friends sent me an invitation to Mafia Wars.  My first thoughts were , &#8220;Why would I want to play this game?&#8221;  It didn&#8217;t take me long to figure out how fun it was (motivated play to move up levels, change my name, etc.) and now I&#8217;m addicted; [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=60&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://ahsiladraw.files.wordpress.com/2009/09/256px-zynga_mafiawars.jpg"><img class="alignleft size-full wp-image-62" title="256px-Zynga_mafiawars" src="http://ahsiladraw.files.wordpress.com/2009/09/256px-zynga_mafiawars.jpg?w=256&#038;h=196" alt="256px-Zynga_mafiawars" width="256" height="196" /></a>About a week ago, one of my Facebook friends sent me an invitation to <em><a href="http://www.zynga.com/games/index.php?game=mafiawars">Mafia Wars</a></em>.  My first thoughts were , &#8220;Why would I want to play this game?&#8221;  It didn&#8217;t take me long to figure out how fun it was (motivated play to move up levels, change my name, etc.) and now I&#8217;m addicted; anytime I have my computer on one window will inevitably have <em><a href="http://www.zynga.com/games/index.php?game=mafiawars">Mafia Wars</a></em> on it (I&#8217;ve made it to level 9 and earned the title of Street Thug &#8212; woo hoo!).  It is a bit complicated to explain so I will just give a synopsis &#8212; pardon me if I gloss over a detail.</p>
<p>The game revolves around doing jobs in order to earn cash, and eventually establishing and advancing one&#8217;s criminal empire.  It is set in New York City and Little Italy (but you can travel between New York and Cuba after you reach level 35 &#8212; supposedly you will be able to travel to Moscow after level 70 but no one in my family has gotten to that level yet). Gameplay involves timers: players have limited energy, health, and stamina meters, which are slowly increased over time.<a style="text-decoration:none;color:#002bb8;background-image:none;background-repeat:initial;background-attachment:initial;background-color:initial;white-space:nowrap;" href="http://en.wikipedia.org/wiki/Mafia_Wars#cite_note-examiner-5">[1]</a> To build your own family (create mafias) you recruit new players &#8212; Facebook allows you to recruit from within your friends network to build your mafia and fight against other players.<span style="font-size:small;"><span style="line-height:10px;"> <span style="line-height:19px;font-size:13px;"> By using other mafia members whom they have recruited, players can eventually fight other mafias, which usually results in the theft of cash. The game operates on a level up basis<a style="text-decoration:none;color:#002bb8;background-image:none;background-repeat:initial;background-attachment:initial;background-color:initial;white-space:nowrap;" href="http://en.wikipedia.org/wiki/Mafia_Wars#cite_note-examiner-5">[2]</a>. The player earns experience points by completing jobs. As they level up, more jobs become available, and extra features become available, such as robbing other mafias and visiting Cuba to expand their criminal empire.<sup><a style="text-decoration:none;color:#002bb8;background-image:none;background-repeat:initial;background-attachment:initial;background-color:initial;white-space:nowrap;background-position:initial initial;" href="http://en.wikipedia.org/wiki/Mafia_Wars#cite_note-examiner-5">[1]</a> Players can also improve their stats by visiting the Godfather or making a micropayment.<a style="text-decoration:none;color:#002bb8;background-image:none;background-repeat:initial;background-attachment:initial;background-color:initial;white-space:nowrap;" href="http://en.wikipedia.org/wiki/Mafia_Wars#cite_note-examiner-5">[1]</a> (When visiting the Godfather you can either use the coin rewards you&#8217;ve earned to purchase items or actually buy &#8212; with real money &#8212; coin rewards.)  You can also ask for help from your family and give gifts to your family.  Like I said it&#8217;s sort of complicated to give all of the ins and outs of the game, but it&#8217;s not difficult to catch on and play.  I think few people could resist. </sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup>Here are some links: </sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup>&#8211; The company that developed the game is called Zynga; they also have other social networking games but I haven&#8217;t tried them:  <a href="http://www.zynga.com/">http://www.zynga.com/</a> </sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup>&#8211; I found a blog for the game:  <a href="http://mafia-wars-maniac.blogspot.com/2009/09/from-russia-with-love.html">http://mafia-wars-maniac.blogspot.com/2009/09/from-russia-with-love.html</a></sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup>&#8211; If you want to join my family <a href="arward01@mac.com">just drop me a note</a> and I&#8217;ll send you an invite through Facebook.</sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup>________________________________________________</sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup>1.  http://en.wikipedia.org/wiki/Mafia_Wars</sup></span></span></span></p>
<p><span style="font-size:small;"><span style="line-height:10px;"><span style="line-height:19px;font-size:13px;"><sup> 2.  Yen, Tracy (2009-06-09). &#8220;Highly addictive Mafia Wars on Facebook&#8221; (in Examiner.com). Retrieved 2009-06-24.</sup></span></span></span></p>
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		<title>E-Memory and Human Nature</title>
		<link>http://ahsiladraw.wordpress.com/2009/09/15/e-memory-and-human-nature/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/09/15/e-memory-and-human-nature/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 00:13:47 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
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		<description><![CDATA[Today on &#8220;On Point&#8221; there was a fascinating discussion on human memory and the idea of &#8220;total recall&#8221;/e-memory essentially &#8212; where actual events of our lives are being recorded electronically with SNS&#8217;s. You can hear it again at http://www.onpointradio.org/2009/09/e-memory-and-you. On the program were Gordon Bell and Jim Gemmell, co-authors of “Total Recall: How the E-Memory [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=57&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today on &#8220;On Point&#8221; there was a fascinating discussion on human memory and the idea of &#8220;total recall&#8221;/e-memory essentially &#8212; where actual events of our lives are being recorded electronically with SNS&#8217;s. You can hear it again at http://www.onpointradio.org/2009/09/e-memory-and-you.  On the program were Gordon Bell and Jim Gemmell, co-authors of “Total Recall: How the E-Memory Revolution Will Change Everything.” Bell has been a principal researcher at Microsoft Research since 1995.  Prior to that, he was vice president of research and devlopment for Digital Equipment Corporation from 1960 to 1983. He is the first user of “MyLifeBits,” a project funded by Microsoft to experiment with “lifeblogging.” He has been called “the Frank Lloyd Wright of computers.” Jim Gemmell is a senior researcher at Microsoft Research. His work has led to features in Windows XP, Bing.com, and more, and he has worked with Gordon Bell on the MyLifeBits project.</p>
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		<title>Personas</title>
		<link>http://ahsiladraw.wordpress.com/2009/09/11/personas/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/09/11/personas/#comments</comments>
		<pubDate>Fri, 11 Sep 2009 00:49:56 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ahsiladraw.wordpress.com/?p=49</guid>
		<description><![CDATA[Have you ever googled your name?  Come on you know you have&#8230; Well, a grad student at MIT created this nifty little data-mining tool called Personas that extracts statements from the internet about the name you &#8216;ve entered and presents a profile of the subject (so it&#8217;s not really a game but you can make [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=49&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Have you ever googled your name?  Come on you know you have&#8230; Well, a grad student at MIT created this nifty little data-mining tool called <a href="http://personas.media.mit.edu/">Personas</a> that extracts statements from the internet about the name you &#8216;ve entered and presents a profile of the subject (so it&#8217;s not really a game but you can make it a game by entering your self, people you know, famous people, historical people, etc.) based on 28 topics like: online, education, professional, etc.  Follow the link http://personas.media.mit.edu/ then click on &#8220;Launch Personas&#8221; at the top of the page; type in first and last name; then hit enter.  Fun, fun, fun!!!  (If you&#8217;re struggling to think of someone besides yourself to enter try Sophia Loren &#8212; it was a good one.)</p>
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		<title>Interactive Multi-User Computer Games</title>
		<link>http://ahsiladraw.wordpress.com/2009/09/10/interactive-multi-user-computer-games/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/09/10/interactive-multi-user-computer-games/#comments</comments>
		<pubDate>Thu, 10 Sep 2009 15:39:01 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[I ran across a research paper on the Lost Library of MOO Web site:  &#8221;Interactive Multi-User Computer Games&#8221; by Dr. Richard Bartle.  Can you guess what it&#8217;s about? Multi-user computer games. (The link is bad on the MOO site but I found it at http://www.mud.co.uk/richard/imucg.htm.) The document is rather large but has been broken down into [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=42&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://ahsiladraw.files.wordpress.com/2009/09/geodome.gif"><img class="size-full wp-image-43 alignright" title="geodome" src="http://ahsiladraw.files.wordpress.com/2009/09/geodome.gif?w=234&#038;h=170" alt="geodome" width="234" height="170" /></a>I ran across a research paper on the <a href="http://www.hayseed.net/MOO/">Lost Library of MOO Web site</a>:  &#8221;Interactive Multi-User Computer Games&#8221; by Dr. Richard Bartle.  Can you guess what it&#8217;s about? Multi-user computer games. (The link is bad on the MOO site but I found it at <a href="http://www.mud.co.uk/richard/imucg.htm">http://www.mud.co.uk/richard/imucg.htm</a>.) The document is rather large but has been broken down into sections.  I scanned through most of the sections &#8212; a bit on the drab side &#8212; concluding that the &#8220;Discussion&#8221; page was of most interest.  It covers why people play, why people don&#8217;t play, why people stop playing and what&#8217;s in store for the future of multi-user games.</p>
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		<title>just thinking&#8230;</title>
		<link>http://ahsiladraw.wordpress.com/2009/09/01/just-thinking/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/09/01/just-thinking/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 15:21:02 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ahsiladraw.wordpress.com/?p=36</guid>
		<description><![CDATA[Here at the university our building suffered quite a bit of water damage during the flood a few weeks back. Our building was one of the worst hit, and we still have a small city of construction workers, electricians, plumbers, etc. in our parking lot. While we were essentially banned from the building due to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=36&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://ahsiladraw.files.wordpress.com/2009/09/images.jpeg"><img class="alignleft size-full wp-image-37" title="Solitaire" src="http://ahsiladraw.files.wordpress.com/2009/09/images.jpeg?w=135&#038;h=100" alt="Solitaire" width="135" height="100" /></a>Here at the university our building suffered quite a bit of water damage during the flood a few weeks back.  Our building was one of the worst hit, and we still have a small city of construction workers, electricians, plumbers, etc. in our parking lot. While we were essentially banned from the building due to the hazardous nature of the premises, we were told by the Dean&#8217;s office to do our best and work from home.  Fortunately, for me, working from home is both a blessing and a curse.  I have all of the technology at my fingertips to get my work accomplished but the solitariness of it got old quickly.  Anyway, as I stopped for my morning break today &#8212; which included a round of WordWhomp &#8212; I started thinking about how thankful I am for my job.  Not just because I have a job in these hard economic times, but that I actually have a job I like that allows me to be myself.  Part of being myself at work includes games.  Taking that 10 minute break to play a game on-line allows me to detach from a situation or problem and come back refreshed.  Now I know it may sound silly to be thankful for this capability, but I have worked in some unproductive job environments.</p>
<p>One that comes to mind first was a position I held with an international engineering firm here in the states.  It was a structured job &#8212; you had to clock in on time and out on time and when I say on time I mean on time &#8212; not five minutes before or five minutes after; you had your scheduled 15 minute AM break, your 30 minute lunch, and your 15 minute PM break; being sick was unacceptable; needing time off was unacceptable &#8230; you get the picture.  My job was heading up the creative department which had to be coordinated with the international portion of the company in Germany.  Thus the Internet and email were vital to our success. Our largest project was creating brochures of the oil filtration systems the company produced.  So there were these elaborate scaled renderings we had to create to go into the brochures.  There were numbers everywhere and it took a vast amount of concentration to create these drawings.  So when I needed a break I would play on-line solitaire on my computer; and when I say break I mean like 5 minutes just to free up my brain and get it thinking again.  Well, somehow the CEO was in charge of my department &#8212;  we always joked that if he could chain us to our desk and shock us every 10 minutes he would have &#8212; and he and I didn&#8217;t see eye to eye on a number of different work related topics.  He walked in to my office one day and saw solitaire on my computer screen; I thought little of it at the time because he always pulled our internet usage and web sites visited reports, and reprimanded people; so I assumed he knew of my game site visiting or I would have been written up for going to that site.  He didn&#8217;t say anything at the time, but that afternoon a memo went out stating that all computer games would be removed from our workstations that evening and that all on-line gaming sites banned.  I remember feeling so defeated because not only had I lost the ability to find a moments peace at my job, I had lost that ability for everyone else in the company.  Needless to say, I didn&#8217;t remain at that company much longer before I decided that I would be better off in grad school.</p>
<p>So the thought process behind my long story is just  pondering how misguided people&#8217;s views can be about gaming.  People from class have been blogging about how their principal or school board doesn&#8217;t view gaming as educational or productive.  Thus the larger issue perhaps is not only defining gaming but how do we go about changing people&#8217;s views (stereotypes) about gaming?</p>
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		<title>Blackboard on iPhone</title>
		<link>http://ahsiladraw.wordpress.com/2009/08/31/blackboard-on-iphone/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/08/31/blackboard-on-iphone/#comments</comments>
		<pubDate>Mon, 31 Aug 2009 15:49:58 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
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		<description><![CDATA[I just learned that you can get Bb announcements via iPhone. Here&#8217;s how: 1.  Log into your Blackboard account (online) 2.  On the left hand side in your tools list you will see BLACKBOARD SYNC Click it 3.  Screen pops up that gives you the option of Facebook or iPhone &#8211; click iPhone 4.  This [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=29&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><a href="http://ahsiladraw.files.wordpress.com/2009/08/images.jpeg"><img class="alignnone size-full wp-image-32" title="images" src="http://ahsiladraw.files.wordpress.com/2009/08/images.jpeg?w=116&#038;h=92" alt="images" width="116" height="92" /></a></p>
<p><a href="http://ahsiladraw.files.wordpress.com/2009/08/images.jpeg"></a>I just learned that you can get Bb announcements via iPhone. Here&#8217;s how:</p>
<p>1.  Log into your Blackboard account (online)<br />
2.  On the left hand side in your tools list you will see BLACKBOARD SYNC<br />
Click it<br />
3.  Screen pops up that gives you the option of Facebook or iPhone &#8211; click iPhone<br />
4.  This gives you a number WRITE IT DOWN (which you can have emailed to you if you click SEND)<br />
5.  On your iPhone go to APPLICATIONS search for BLACKBOARD<br />
6.  Click BLACKBOARD &#8211; it downloads app<br />
7.  Click ACCEPT<br />
8.  Enter MOREHEADSTATE.BLACKBOARD.COM<br />
9.  Enter the NUMBER given to you earlier by your online Blackboard account<br />
10.  Click CONTINUE<br />
You&#8217;re all set!</p>
<p>PS &#8212; TAITO just released &#8220;Bust-A-Move&#8221; for the iPhone.  It&#8217;s $4.99 but worth every penny.<a href="http://ahsiladraw.files.wordpress.com/2009/08/images-1.jpeg"><img class="alignright size-full wp-image-33" title="images-1" src="http://ahsiladraw.files.wordpress.com/2009/08/images-1.jpeg?w=118&#038;h=124" alt="images-1" width="118" height="124" /></a></p>
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		<title>Trying out the games</title>
		<link>http://ahsiladraw.wordpress.com/2009/08/26/trying-out-the-games/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/08/26/trying-out-the-games/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 02:12:02 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ahsiladraw.wordpress.com/?p=27</guid>
		<description><![CDATA[Today I finally got around to trying out the games that classmates have posted on the discussion board and their blogs. What I found, and was surprised by, was that a lot of them were not compatible with MAC&#8217;s; they were PC based. The most disappointing was the Wizard101. It allowed me to determine what [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=27&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today I finally got around to trying out the games that classmates have posted on the discussion board and their blogs.  What I found, and was surprised by, was that a lot of them were not compatible with MAC&#8217;s; they were PC based.  The most disappointing was the Wizard101.  It allowed me to determine what kind of wizard I was online but then to move further I had to download the game but I only saw exe files.  <img src='http://s0.wp.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
<p>I suppose I just assumed that the gaming world would be compatible with multiple platforms.  Especially when there are so many games for my iPhone (apps store).  So if there are any other Mac users out there here is the link to a ton of games http://www.apple.com/games/.</p>
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		<title>Scott Rosenberg: &#8220;Say Everything&#8221;</title>
		<link>http://ahsiladraw.wordpress.com/2009/08/24/scott-rosenberg-say-everything/</link>
		<comments>http://ahsiladraw.wordpress.com/2009/08/24/scott-rosenberg-say-everything/#comments</comments>
		<pubDate>Mon, 24 Aug 2009 15:57:45 +0000</pubDate>
		<dc:creator>ahsiladraw</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://ahsiladraw.wordpress.com/2009/08/24/scott-rosenberg-say-everything/</guid>
		<description><![CDATA[Today on the &#8220;The Diane Rehm Show&#8221; the guest was Scott Rosenberg, writer, editor, website builder, cofounder of Salon.com and author of &#8220;Dreaming in Code.&#8221; He also wrote &#8220;Say Everything: How Blogging Began, What It&#8217;s Becoming, and Why It Matters.&#8221; It was a terrific conversation on how blogging began, who the founders were, and how [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=ahsiladraw.wordpress.com&amp;blog=9052890&amp;post=23&amp;subd=ahsiladraw&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Today on the &#8220;The Diane Rehm Show&#8221; the guest was Scott Rosenberg, writer, editor, website builder, cofounder of Salon.com and author of &#8220;Dreaming in Code.&#8221;  He also wrote &#8220;Say Everything: How Blogging Began, What It&#8217;s Becoming, and Why It Matters.&#8221;  It was a terrific conversation on how blogging began, who the founders were, and how it has continued to endure.  He also talked a little bit about blog psychology that I thought was fascinating; the idea that if you&#8217;re blogging nasty words your commenters will also blog in nasty words; that the blogger sets the tone of the blog.</p>
<p>Here is the link to the program but it probably won&#8217;t be up to listen online until this afternoon or tomorrow. http://wamu.org/programs/dr/09/08/24.php#27077</p>
<p>Here is the link to Scott&#8217;s blog.  http://www.wordyard.com/</p>
<p>Enjoy!</p>
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